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Schizoid Architecture
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Maria Berova, Bulgaria
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Maria Berova
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Keez Duives
Galina Dimitrova
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Bistra Slaveykova
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Todor Mitev
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Krassimir Terziev
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Bogdana Zlateva
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Zlateva�s project presents a subjective view of the visitor, when entering her personal space. Inspired by the idea that our perceptions often change reality, she shows in the five parts of her panorama that her intimate space is different, depending on the person who appears there. The panorama functions dynamically and interactively. When visitors click on one of the switchers, they change the light and thus - the atmosphere, story, and mood of the room. Space remains the same with each reloading of the web page, but the objects that decorate it change. These are the pictures on the walls, the book on the sofa, the light, the image on the computer display etc� The result is a very intimate and ever changing environment, each of its modifications bearing the signature of the artist�s aesthetic feel. Bogdana Zlateva is a student in the Advertisement Department of the Visual Arts program of the New Bulgarian University, Sofia. She works as Creative Director of MAQUETT New Media Production, Sofia.
Denitsa Petrova
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This project focuses on the subject of space shared between two people in one home and addresses the issue of trust in our relationships.

This film reveals the individual's hidden thoughts and wishes, both good and bad. It unveils the basic human desire to reveal our deepest secrets but also shows that some are best left alone.

Human bodies are introduced to the viewer. Once appearing through paintings on the walls, later as live bodies on the couch holding each other: one of the subjects has their head on the other's lap.

The story evokes erotic tension and explores our desire to undress and discover.The viewer walks through the room and gently touches every corner of it whilst making their own observations - just as we subconciously do in our own relationships - wanting to know and control everything.

How often do we fail in this? Are we the audience or actors in our own play? Can we change our own lives or will we continue watching our destiny unfold around us?

Our only savior is the desire to discover and explore in detail whilst our awareness of the bigger picture won't allow us to lose our sense of mystery. Just as in real life, the viewer will have to look carefully and they will find out that some of the things in this room are not the way they seem.

Denitsa Petrova is a free-lance designer. Education: Thames Valley University, London, UK (B.A.), Business Administration
Bozhana Nesheva
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The artist creates an interactive story of her room, asking the question how a contemporary young person�s room would look like. For her, this room is a few cubic meters of personal space where nothing appears to be accidental - rather, it is a symbol of and a sign for the person who inhabits it. Hobbies, sub-cultural belonging, dreams, desires, phobias--all these aspects of her personal identity lay piled on the floor, stick out of the shelves, hide under the bed� There is, however, something else to her room: it is its own spirit, coming from the long history of inhabitance, which makes you feel that it has its own life. Therefore, Bozhana�s room here becomes a being separate from herself, possessing its own identity and life. She visualizes her inhabitance in the Room very schematically and thus it reminds us of the first impression we usually have from encounter with an unknown space. Next, the viewer has the opportunity to view in detail different personal objects, in order to satisfy our curiosity. In this project she uses her excellent drawing skills, as well as advanced experience in stylization and vector graphics.

Bozhana Nesheva is a student in the Book and Print Department of the National Fine Arts Academy, Sofia. She works as a graphic designer.
Evgeni Vasilev
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The artist understands his room as a space where his ideas have a birth and realization. He presents this notion in a panorama, which most surprisingly rotates around a vertical axis. Then everything appears in a different shape and form. By viewing the surrounding environment from a different angle, he finds inspiration for ideas, which he wants to share with others. Therefore he makes us switch to his point of view. In this way the visitor spins around the space which confuses his common perceptions of up and down, floor, ceiling, and walls, real and unreal, and gravity. The feeling you get is like you swim in a space where the objects are spinning around you and have seemingly overcome gravity.
Krum Georgiev
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Krum creates a panorama inhabited with various computer-generated forms of life. By entering his panorama the visitor appears in a sky with parachutists. Each of the parachutes leads to flash animations, which resemble some interactive games, where characters are often various bio-forms.
Todor Dobrev
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In this project there is no representation of interior or other architectural environment. Instead, the visitors see a big number of the artist�s photos in various postures, composed in a way that make them feel that they are walking around him. Herewith, Todor communicates the idea that his personal space, or his interior, is the clothes he wears and a bag with some personal stuff. Thus he focuses our attention to the personal space which is so much a part of that we are usually unconscious of. His message betrays that everything we need in every single moment of our life is behind, above, or around us. Assuming that people inhabit various places temporarily, Todor describes himself as an artist who makes his art on the street, wandering from place to place. For him this is a different space - a space far away from the security and coziness of home - which best embodies his notion of personal space.

Todor Dobrev graduated with a major in Metal Techniques from the National Arts Academy, Sofia.
Christo Jordanov
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Dream interprets the subject of dreaming in the virtual space of a 360-degree model of a room. The dream as a way of communication, the dream as the other reality, the dream as an encounter with desires, the dream as a factor of our identity. The panorama shows the sleeping artist in the inhabited room, his working place with two computers, a window, and two human-like visions created by his dream, as well as the visions� ability to communicate with the sleeping human. Thus the panorama gives a chance to meet and make a contact with the artist in the unlimited dimensions of the dream.

Christo Jordanov is a student in the Graphic Design and Visual Communication Department of the Visual Arts program at the New Bulgarian University, Sofia. He works as a multimedia designer and video editor.
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